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- + THE ADVENTURERS +
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- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + The various characters contained in these writings are +
- + copyright 1993 by Thomas Miller. Any resemblance to any +
- + persons or characters either real or fictional is utterly +
- + coincidental. Copying and/or distribution of these tales +
- + is permissible only under the sole condition that no part +
- + of them will be used or sold for profit. In that case, I +
- + hope you enjoy them... +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + THE PARTY: +
- + +
- + Alindyar 11th level drow elf mage (N) +
- + Lyra 7th level female drow elf mage (N) +
- + Belphanior 8th/8th/9th level high elf w/m/t (CN) +
- + Ged 9th/9th level grey elf priest/mage (NG) +
- + Arnold 7th level human warrior (NG) +
- + Mongo 9th level dwarf warrior (CG) +
- + Peldor 12th level human thief (N) +
- + Rillen 9th level human warrior (N) +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + Date: 7/17/571 C.Y. (Common Year) +
- + Time: late morning +
- + Place: the Underdark +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
-
-
-
-
- LXXXVI. Remnants
-
-
-
-
-
- The party has fled from an indestructable golem, and
- now stands ready to continue along the main passage of
- the cave/tunnel that they are in.
-
- Mongo: We'd better hope that big fucker doesn't find
- a way to get through the rubble...
- Peldor: Yeah. Who knows if he's not digging away the
- boulders this very minute?
- Rillen: I neither know nor care, myself.
- Ged: (irritably) Come on, let's get moving.
-
- They traveled for about a mile before anything was
- found. The adventurers came upon a number of corpses,
- all long since rotted. Their heads, or what was left
- of them, looked like they had been torn open, and many
- bloody stains decorated the floor.
-
- Ged: Boccob!
- Peldor: (points into the misty darkness ahead) Look!
- Something's coming!
-
- Indeed, it was. The monstrosity that ambled toward
- them was eight feet in height. It was humanoid, but
- covered in scales that glistened with a sickly green
- color. The thing's head had two large, round, yellow
- eyes - alien eyes - and a cluster of foot-long pink
- tentacles instead of a mouth. But for these features,
- it might have been a large lizard man.
-
- Alindyar: 'Tis a yig! An illithid slave!
- Lyra: (shivers)
- Mongo: What the fuck does it do?
- Alindyar: It devours brains from living victims...
- Ged: Never! (points his wand, which has had a lot
- of time to regenerate its arcane power, at the
- beast) Axui!
- yig: (suddenly sheathed in flames, screams an
- unearthly scream as it writhes in agony)
- Mongo: Brainsucker! Die! (throws his hammer at
- the burning monster, felling it)
- yig: (its corpse continues to burn)
- Mongo: (catches his hammer) What's an illithid,
- anyway?
- Alindyar: A mind flayer. _They_ eat brains, as well.
- 'Tis a good thing that you dispatched the yig from
- afar, priest.
- Ged: Why's that?
- Alindyar: Because at close ranges, it is capable of
- psionically holding victims still, as it devours
- their brains.
- Ged: Oh. Well, I'm glad I roasted it, too. (looks
- at his wand, which is sputtering again) Boccob
- damn it! The wand seems empty still.
- Belphanior: Maybe you need to let it recharge its
- power longer. Like for a whole day...
- Ged: Perhaps that is it. (puts the wand away)
- Boccob will help in the matter.
- Mongo: (he and Rillen lead the party forward) I
- don't see any monsters ahead.
- Belphanior: (using his sword) I detect souls,
- folks. Five of them!
- Ged: Evil fiends, no doubt.
-
- Suddenly, the adventurers were blasted by waves
- of intense mental energy from somewhere up ahead.
- Lyra and Arnold succumbed to the attack, falling
- to the floor, stunned, but the others were okay.
- Five mind flayers were faintly visible ahead, their
- tentacled mouths squirming in anticipation. They
- were standing spread out in a line, apparently to
- be able to cover the entire party with their mind-
- blasts.
-
- Mongo: Argh! My head's _killing_ me! (hurls his
- hammer at one of the illithids)
- illithid#1: (hit, reels) Ssssss! (a huge red
- bruise appears on its shoulder, which may be
- broken now)
- Mongo: Hah! You fucker! (catches his hammer)
- Rillen: (begins swinging his sling)
- Ged: (struck by a sudden idea, he digs in his
- pocket for his magical figurines)
- Alindyar: (begins spellcasting) It matters not
- anyhow. Illithids are all but _immune_ to all
- magic...
- Belphanior: (charges the flayers)
- Peldor: (invisible, moves toward the flayers)
-
- Ged: (speaks a command word, and two golden
- lions appear) Kill those creatures! (he
- points at the flayers)
- lions: (charge) Roar!
- Belphanior: (charging, watches the lions as
- they bound by him) Huh?
- Rillen: (fires a magical sling stone at the
- illithids, and it explodes in a green blast
- of acid, spraying three of the creatures)
- illithid#2: (moderately wounded) Sssssss!
- illithid#3: (critically wounded) Ssssaaaaa!
- illithid#4: (seriously wounded) Ssssssaaas!
- Rillen: (admiring the power of the sling
- stones that he has, though he only has a red
- one and a black one left) Good stones.
- lion#1: (leaps onto illithid#5, mauling it)
- Rowwwr!
- lion#2: (skirts some acid and attacks the
- dazed illithid#4, tearing away huge chunks
- of its slimy flesh) Roar! Snarl!
- illithid#4: (perishes)
- Alindyar: (casts Domination, to no avail -
- the flayers ignore his spell) Damn. (gets
- his staff of striking ready and walks in
- the illithids' direction)
- Mongo: (hurls his hammer at illithid#1 again,
- wounding it badly) Slimy scumbag!
- illithid#1: (hissing, and bleeding badly, it
- launches another blast of mental energy)
- Rillen: (stunned, drops his sling and falls)
- lion#2: (stunned, collapses)
- illithid#2: (fires its mental blast again,
- aiming at whatever adventurers happen to be
- within the arc in front of its face) Ssss!
- Ged: (stunned, falls)
- lion#1: (stunned, topples onto its side)
- Belphanior: (wildly slashes illithid#3, and
- slays it) Ahhhhh. (sits still and absorbs
- the power of the evil creature's life force)
- Mongo: (catches his hammer, and throws it
- again) Shit! They're knocking everybody
- out!
- illithid#1: (perishes, smashed into pulp)
- Peldor: (tries to backstab illithid#5, but
- misses; perhaps it knew that he was there)
-
- Thus, Alindyar, Belphanior, Mongo, and the
- now-visible Peldor faced two somewhat wounded
- mind flayers. The adventurers were spread out
- widely, following Alindyar's advice, to avoid
- having several of them get caught in the same
- mental blast.
-
- Mongo: What if they knock all of us out?
- Alindyar: Then...our brains will become their
- dinner.
- Belphanior: Ugh.
- Mongo: Fuck _that_!
- illithid#2: Ssssss! (fires a mental blast at
- some of the remaining adventurers)
- Alindyar: (saves, and advances, staff raised)
- You shall have to do better than that, foul
- fiend.
- Belphanior: (fails to save, stunned, falls)
- illithid#5: (fires another mental blast at
- the others) Hssssssss!
- Mongo: (fails, stunned) Damn it all! (falls
- to the floor)
- Peldor: (saves easily, and goes invisible
- once more)
- illithid#2: (flagellates in worry)
- Alindyar: (closes with the monster, and takes
- a swing at it)
- illithid#2: (hit solidly) SSSSS!
- Rillen: (watching while stunned on the floor,
- makes a mental note to teach the drow proper
- staff technique, if they get out of this
- alive)
- illithid#5: (looks around, trying to sense
- Peldor's location) Sssss?
- Peldor: (telekineses the creature's hood up
- over its head, as he stalks it invisibly)
- illithid#5: (panics, but manages to get the
- hood off fairly quickly) Ssss.
- Peldor: (makes his move, chopping the thing's
- head clean off, from behind) Hah! (turns
- visible)
-
- illithid#2: (determines Peldor to be the more
- serious threat, and turns to blast him next)
- Peldor: (fails his save, stunned, falls)
- Alindyar: (wallops the distracted illithid
- hard with the staff, expending three charges
- and braining it) So!
- illithid#2: (dies, surprised)
- Alindyar: Arrogant fool. (straightens his
- robes, and turns to regard the party, which
- is lying about, all stunned) Hmm.
-
- Eventually, the illithids' mental blasts
- wore off, and the adventurers were back on
- their feet again. There was a large, neatly
- cut niche in the side of the main passage,
- and it had five doors as well as two large
- cells (these were secured by portculli). The
- main passage itself was blocked ahead by a
- thick stone wall, into the middle of which
- were set a series of two portculli. These
- blocked further movement down the passage.
- As Alindyar had mentioned days ago (could
- it only have been days?), the illithids' lair
- had walls and ceilings that were radically
- different from the main passage. The black
- stonelike material was convoluted in twisting
- and swirling patterns, which gave one a bad
- headache just from looking at it for a while.
- The chaotic construction of these walls quite
- clearly bespoke insanity - or worse.
- The cells were checked first; one contained
- dozens of weak-looking goblins, who looked at
- the party with great hunger; the second cell
- held a few dozen miserable-looking kobolds.
- The five doors led to illithid quarters, and
- the adventurers searched these with gusto,
- all in all finding the following items (Ged's
- spell of magic detection revealed the magical
- ones, marked with a *) :
-
- dresser of strange wood
- six brains in brine
- old spinal cord
- potion *
- book *
- cowboy hat * (the fact that cowboys were unknown
- on Oerth is irrelevant)
- grey robes
- diamond pendant
- jar of eyeballs
- chime *
- ring
- green cloaks
- emerald coin
- small bowl *
- strange tooth
- blue hood
- eight sapphires
- ring
- potion in diamond bottle *
- half-eaten brain
- red robe
- trapped chest (Mongo, in his overeagerness, got
- a bit of a shock from this)
- five-inch wide ruby
- burnt book
- mummified elven hand
- silver harmonica *
- drow spellbook *
- heavy crossbow *
- battle axe *
- dwarven chain mail *
-
-
-
- The adventurers barely had time to wonder how an
- illithid could possibly have played a harmonica,
- for the fifth illithid living area also had an
- exit, which led to a room of smaller cells.
- The first of these held a pale, sick-looking
- (relatively) illithid, who screamed at the party
- in its strange language. The second held a dead,
- green, bloated, scaly, fishy-looking creature,
- which Alindyar and Lyra were able to identify
- as a kuo-toa, another of the native races of
- the Underdark. The third cell held a male
- drow, who was very ragged-looking and bloody.
- The fourth held a grumbling dwarf, who fumed
- and made faces when he saw the party.
-
- illithid: Auuuuuur!
- drow: (in drow language) Let me out of this
- place, my kin! You must set me free!
- dwarf: Who the hell are YOU people?!?
- Ged: (casts Detect Lie and Know Alignment)
- Alindyar: (ignoring the drow)
- illithid: Wauuuuurrrr!
- drow: (in drow still) I am Titus Noquar, of
- the Noquar family. You simply _must_ let
- me out of here.
- Lyra: (in drow) Calm down.
- Ged: (points to the drow in the cell) He is
- not lying - but he IS evil.
- Alindyar: Oh.
- illithid: Uuuuuuuuuaaaaarrr. (begins trying
- in vain to reach through the cell's bars and
- grab the dead kuo-toa's head with its facial
- tentacles) Sssssluuuuurp!
- Alindyar: That one appears to be hungry.
- Lyra: Obviously, its mental powers are lost to
- it, else it would have used them on us by now.
- Alindyar: Agreed.
- Belphanior: Yeah! Then we'd have to kill it.
- (wonders if eating an illithid brain would
- boost his intelligence)
- Ged: (addresses the dwarf in the cell) Who
- might you be?
- dwarf: I? I am Flint Firelips. I was here
- to spy on some tribe of goblins, when they
- ganged up on me, and captured me. But a
- day after that, _they_ got captured, by the
- flayers. Damned flayers! I'll kill them all
- when I get out of here!
- Ged: This one tells the truth. And he is of
- Good alignment.
- Mongo: (smashes the lock to the dwarf's cell
- and yanks the door open) You are free to
- go.
- Flint Firelips: Thanks! (leaps out of the
- cell and dances about in joy)
- illithid: Braaauuuuuuuug!
- Ged: (regards the mind flayer) That one is
- Evil for sure, but I can't tell if he is
- lying or not. Mainly because I don't have
- the slightest idea what it is he's saying...
- Alindyar: He looks insane to me.
- drow in cell: Oh, come now! You cannot just
- leave me here. With _him_. (points to the
- illithid, who is now licking the walls of
- its cell) I would soon be as insane as he
- is!
- illithid: Druuuuuuuuuuaug.
- Ged: Hey, he's not lying! The illithid _is_
- insane!
- illithid: Raaaauuuuuuuurgha!
- drow in cell: (covers his ears) Argh! I can
- take it no longer! If you shall not free me
- then at least grant me a quick death!
- Belphanior: (moves to oblige) Okay.
- Ged: (stops the elf) We must discuss this.
-
- The party moved to another chamber and had a
- debate. After a bit, it was decided to first
- gather all the treasure, and be ready to move
- onward. At that time, the drow would be freed,
- as well as the illithid and the goblins and
- kobolds. All would be told to go the opposite
- way than that of the party. To make things
- fair, the drow would be given a headstart, so
- as not to be overtaken by the hordes of small
- humanoids. The illithid would be given less
- of a headstart. This seemed the best way to
- free the various creatures, yet give each a
- chance of survival; it took the adventurers a
- full fifteen minutes to come up with the plan.
- The treasure was gathered, though Flint the
- dwarf insisted that the chain mail, crossbow,
- and battle axe were his (Ged's spell verified
- this claim to be true). These items were then
- returned to the dwarf, who armored and armed
- himself before asking if anyone would loan him
- some food. Mongo and Flint began talking while
- they had a snack. Eventually, Flint Firelips
- asked for, and was granted, permission to come
- with the party, for his own safety.
- Peldor decided to reorganize his pack, and
- was astonished to find that several items from
- the backpack were missing. His magical pipes
- and medallion were gone. Belphanior claimed to
- know nothing (which Ged drily verified as the
- truth), and Peldor began to suspect the large
- metallic egg, which he had earlier stashed in
- his backpack. He cursed the thing, to no avail,
- for the egg didn't appear to be listening.
- When it was time to go, Peldor operated a
- pair of levers on the wall near the double
- portculli (those blocking further progress
- in the main tunnel), and both gates opened.
- Belphanior, being nimble as well as a warrior,
- volunteered to run back and open the cells.
- The party watched to ensure that the drow
- would not attack (Alindyar had explained the
- deal to him earlier). Shortly, the drow ran
- away, looking disdainfully back at the party,
- and vanished down the tunnel in the direction
- the adventurers had come. Mere moments later,
- the illithid stumbled out of its cell, ignoring
- Belphanior as it lurched and swayed about,
- moaning in its insanity.
-
- Belphanior: (near the goblin cells) Hmmmm.
- Stand back, you vermin. (begins picking
- the lock, and has it open in a second but
- doesn't tell them) Okay, when I say it's
- okay, you may open your cell and flee. If
- you try to attack me or my friends...well,
- we'll blast you into ashes. Or feed you to
- _him_! (points to the illithid, which is
- presently engaged in eating a rock)
- illithid: Graaaaaaaurg.
- goblins: (recoil, scared)
- Belphanior: (unlocks the kobolds' cell and
- gives them the same warning)
-
- nearby...
-
- Ged: what in Boccob's name is taking him so
- long?!?
-
- at the cells...
-
- Belphanior: (to both groups) The cells are
- now open. Flee, before I destroy you all!
- (his eyes glow bright red) Ha ha ha!
-
- The others first saw Belphanior sprinting
- toward them, though the drow and illithid had
- only been freed a minute ago. Then, all of
- the goblins and kobolds ran after the drow,
- sideskirting the confused illithid.
-
- Belphanior: Come on! (he dashes through
- the gates)
- Peldor: (uses his ring to pull the lever and
- lower the portculli) There.
- Ged: What happened to the delay on the mob
- of humanoids?
- Belphanior: I felt the need to promote chaos.
- What better way to do it? Besides, that drow
- needed to be challenged!
- Lyra: Hmph.
-
- The party chose this time to split the magical
- items that they had gained thus far. This time,
- Alindyar won first draw, while it was Mongo who
- picked last.
-
-
-
- THE MAGICAL ITEMS (in order of appearance) :
-
- medallion - Mongo
- melon - Lyra
- 4 blue vials - Ged, Arnold, Alindyar x2
- tiny bell - Peldor
- tube of green paste - Rillen
- blanket - Lyra
- dice - Belphanior
- boots - Arnold
- wand - Belphanior
- potion from flayers - Lyra
- book - Ged
- cowboy hat - Peldor
- chime - Belphanior
- bowl - Mongo
- potion in diamond vial - Rillen
- harmonica - Ged
- drow spellbook - Alindyar
-
-
-
- The group walked through the tunnel and away
- from the illithid lair. After ten minutes,
- everyone sensed that something bad was about
- to happen, but the huge passage was empty for
- as far as the eye could see.
-
- Rillen: Why is the ground shaking like that?
- Mongo: Earthquake?
- Belphanior: (stares at a sizzling drop of red
- fluid that just fell on his shoulder) ....
- Everybody RUN! Run like hell!
-
- Without warning, molten lava fell from the
- ceiling in great globs, splattering all of the
- adventurers and igniting some of them. While
- some of the falling matter was no more than
- flaming liquid, other bits were heavy rocks.
- The party ran forward as fast as they could,
- some members helping others who had fallen or
- were trapped. They all made it through, but
- there was a high pile of bubbling lava behind
- them, effectively blocking any return in the
- direction they came from. Whether the lava
- was a trap, a spell, or a coincidence was not
- known - but the adventurers were in bad shape.
- All were wounded, some badly, and each had
- lost a few items (both normal as well as magical
- items) to the boiling lava and heavy rocks. In
- fact, it was nothing short of miraculous that
- they all survived the event...
- Extremely irritated, the group rested here
- for two days. Nothing came to bother them -
- there were no strange sounds during the night,
- or bad dreams. After two mornings, they were
- sufficiently rested and healed to travel onward.
- However, they did not have far to go; a mere
- ten minutes' walk led them to a large metal door.
- The huge main passage was blocked here, totally,
- except for the (comparitively) small doorway.
- Glistening black material, like that composing
- the curving walls of the tunnel, rose vertically
- around the door, neatly blocking off the tunnel.
- The portal was fifteen feet high and eight feet
- wide, and a strange rune was engraved on it.
- Analysis of the black rune via magic revealed a
- simple and direct meaning: danger.
-
-
-
-
-
- next time : the ka-ka really hits the fan
-
- ftp site : ccosun.caltech.edu, in pub/adnd/fluff/adventurers
-
- notes : ...
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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